LerpIt

Interactive lessons on simulation, rendering, and animation.

The lerpette library

Lerpettes grouped by collections.


Collection

Physics engine

Open collection

Build a rigid body physics engine, going over integrators, collisions detection + resolution and constraints. We will then build a GPU version of the simulator.

Collection

Rendering

Open collection

This collection is for rendering lerpettes: depth, visibility, shading passes, and debugging views reduced to diagrams and compact runtimes.